1 Star 0 Fork 0

DiDi-opensource/Unify

Create your Gitee Account
Explore and code with more than 12 million developers,Free private repositories !:)
Sign up
Clone or Download
contribute
Sync branch
Cancel
Notice: Creating folder will generate an empty file .keep, because not support in Git
Loading...
README
Apache-2.0

Unify: Flutter-Native Hybrid Communication Framework

中文说明

Unify is an efficient, flexible, and easy-to-use Flutter hybrid development framework designed to solve communication issues between Flutter and native modules. It supports platform-independent module abstraction, flexible implementation injection, automatic code generation, and other features, significantly improving the efficiency of hybrid development and reducing maintenance costs.

Unify is developed by Didi's international food delivery team and has been widely used in Didi's international food delivery and international travel business, effectively supporting the Flutter-based development process.

Key features:

  • Platform-independent module abstraction: Allows developers to declare platform-independent module interfaces and entities using the Dart language.
  • Flexible implementation injection: Developers can flexibly choose to inject native implementations (Android/iOS) or Flutter implementations.
  • Automatic code generation: With a powerful code generation engine, Unify can automatically generate SDKs for unified calls across Flutter, Android, and iOS platforms.

Here's an example of declaring a native module using Unify:

@UniNativeModule()
abstract class DeviceInfoService {
  Future<DeviceInfoModel> getDeviceInfo();
}

Through Unify, the above Dart interface can be automatically mapped to Android and iOS platforms, and developers only need to focus on the specific implementation on each platform. When used in Flutter, the calling method is as simple and intuitive as a regular Flutter module:

DeviceInfoService.getDeviceInfo().then((deviceInfoModel) {
  print("${deviceInfoModel.encode()}");
});

The overall principle of Unify is as follows:

Unify can effectively solve some common problems in Flutter hybrid development, such as:

  • Efficiently importing a large number of native modules into Flutter
  • Efficiently importing a large number of Flutter modules into native code
  • Solving the maintenance issue of a large number of channels
  • Hybrid architecture layering with coexistence of native and Flutter

Start using Unify now to make hybrid development more efficient!

Installation

Unify is a command developed using Dart.

Add dev_dependencies in the pubspec.yaml of your Flutter project:

dev_dependencies:
  unify_flutter: latest_version

Note: Currently, Unify has not been released on pub.dev. You can experience it through git dependency for now. It will be officially released on pub.dev in the future, so stay tuned.

Git dependency:

dev_dependencies:
  unify_flutter:
    git: git@github.com:maxiee/Unify.git

Run flutter pub get to pull the dependencies. Then you can run Unify:

flutter pub run unify_flutter api

Note: Running the Unify command usually requires a series of parameters. For specific usage, please refer to Getting Started.

Getting Started

Follow these steps to quickly start using Unify to uniformly encapsulate a native SDK (including Android and iOS versions) and import it into Flutter.

Reference example code: example/01_uninativemodule_demo

Prerequisites

Before getting started, make sure your development environment meets the following conditions:

  • Flutter 3 or above is installed
  • For Android development, the Android development environment is configured
  • For iOS development, the iOS development environment is configured

Step 1: Clone the Example Project

First, clone the Unify project and enter the example directory:

git clone git@github.com:didi/Unify.git
cd ./Unify/01_uninativemodule_demo

01_uninativemodule_demo is a standard Flutter app project. Its features include:

  • The native side (Android/iOS) implements a system information module respectively
  • Use Unify to uniformly encapsulate native modules and import them into Flutter
  • Perform unified calls on the Flutter side

Step 2: Declare Unify Module

Notice that there is an interface directory in the project root, which is where Unify modules are declared. It contains two files:

  1. device_info_service.dart - Declares the native module:
// device_info_service.dart
@UniNativeModule()
abstract class DeviceInfoService {
  /// Get device information
  Future<DeviceInfoModel> getDeviceInfo();
}

The @UniNativeModule annotation indicates that the implementation of this module is provided by the native side.

  1. device_info_model.dart - Declares the return value model:
// device_info_model.dart
@UniModel()
class DeviceInfoModel {
  /// Operating system version
  String? osVersion;

  /// Memory information
  String? memory;

  /// Device model
  String? platform;
}

The @UniModel annotation indicates that this is a cross-platform data model.

Step 3: Generate Cross-Platform Code

After completing the interface declaration, execute the following command to generate cross-platform code:

flutter pub run unify api\
  --input=`pwd`/interface \
  --dart_out=`pwd`/lib \
  --java_out=`pwd`/android/src/main/java/com/example/uninativemodule_demo \
  --java_package=com.example.uninativemodule_demo \
  --oc_out=`pwd`/ios/Classes \
  --dart_null_safety=true \
  --uniapi_prefix=UD

Command option description:

Parameter Description Required
input Specifies the Unify interface declaration directory Y
dart_out Specifies the Dart code output directory Y
java_out Specifies the Java code output directory Android
java_package Specifies the package name of the generated Java code Android
oc_out Specifies the Objective-C code output directory iOS
dart_null_safety Whether to generate null-safe Dart code Y
uniapi_prefix Generated code prefix to avoid conflicts between libraries N

After execution, Unify generates code for each platform in the corresponding directory.

Step 4: Implement Native Modules

We need to provide the specific implementation for the generated native module interfaces:

You can refer to the example code for implementation.

Step 5: Call in Flutter

Everything is ready! In the Flutter code, you can now directly call the native module encapsulated by Unify:

OutlinedButton(
  child: const Text("Get Device Info"),
  onPressed: () {
    DeviceInfoService.getDeviceInfo().then((deviceInfoModel) {
      setState(() {
        _platformVersion = "\n${deviceInfoModel.encode()}";
      });
    });
  },
),

At this point, you have successfully imported a native module using Unify and used it in Flutter. It's as simple and intuitive as calling a Flutter module!

Summary

Through this example, we experienced the value brought by Unify:

  1. Unified Module Declaration: Unified module interface declaration on any platform to avoid inconsistent implementations
  2. UniModel: Supports cross-platform transparent data model transmission
  3. Compared to Flutter's native channel approach:
    1. Avoids errors caused by manual parameter parsing
    2. Automatic alignment between Android and iOS
    3. Automatic generation of a large number of channels, easy to maintain
    4. Seamless serialization of complex entities, reducing management costs

Decision Tree

We have summarized the following decision-making process:

More Examples

In Getting Started, we provided the most basic and commonly used scenario of importing native implementations into Flutter. Unify's capabilities go far beyond that. From simple single SDK encapsulation to complex enterprise-level app large-scale module export, Unify can support it all.

We introduce these typical scenarios and business models through example applications:

Case Description Applicable Scenario
01_uninativemodule_demo UniNativeModule demo How to efficiently import a native module (Android/iOS dual-end implementation) into Flutter and achieve unified calling
02_unifluttermodule_demo UniFlutterModule demo How to efficiently import a Flutter module into native (Android/iOS) and achieve unified calling

Documentation

For more advanced usage, please refer to the detailed documentation.

Note: We are also actively organizing the documentation. If you have any questions regarding usage or understanding, please feel free to submit an issue for feedback and discussion!

License

Apache-2.0 license

Unify is distributed and used under the Apache-2.0 license. For more information, see the License File.

Members

R&D Team:

maxiee, zhugeafanti, piglet696, zhaoxiaochun, ChengCheng-Hello, windChaser618, bql88601485, newbiechen1024, xizhilang66, UCPHszf, QianfeiSir, jiawei1203, Whanter

Contribution

If you have any questions regarding usage or understanding, please feel free to submit an issue for feedback and discussion!

Your communication and contributions are welcome!

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). "Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. "Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution." "Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. 2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. 4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and (d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. END OF TERMS AND CONDITIONS APPENDIX: How to apply the Apache License to your work. To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "{}" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. Copyright (C) 2017 Beijing Didi Infinity Technology and Development Co.,Ltd. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

About

No description expand collapse
Apache-2.0
Cancel

Releases

No release

Contributors

All

Activities

Load More
can not load any more
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/didiopensource/Unify.git
git@gitee.com:didiopensource/Unify.git
didiopensource
Unify
Unify
master

Search