UAVS_Drone Intelligent UAV path planning simulation system is a software with fine operation control, strong platform integration, omnidirectional model building and application automation. It takes the UAV war between A and B in Zone C as the background. The core function of the system is to plan the UAV route through the simulation platform and verify the output. The data can be imported into the real UAV to make it accurately arrive at any position in the battlefield according to the specified route and support the joint action of multi-person and multi-device formation.
System supported by open source SITL uav simulation platform, through FlightGear rendering real battlefield environment, integrated modeling, 2 d vertical, three-dimensional dynamic model simulation, script control, ground station monitoring, data processing, and other functions, in addition, the simulation system supports a variety of global map load, simulate the key region of the three dimensional environment, can be used throughout the global remote sensing monitoring in the scene.
The path algorithm is based on the redevelopment of Huiming Zhou's open source algorithm library (ZHM-Real /PathPlanning), adding elements such as UAV simulation, geographic coordinate conversion, and Leaflet visualization.
drone_PathPlanning.
├─fence.txt
├─leaflet_folium_plot.py
├─mission.waypoints
│
├─folium-0.12.1
│
├─leaflet
│
├─results
│
├─Sampling_based_Planning
│ ├─algorithm_mission_rrt2D
│ │ algorithm_mission_batch_informed_trees.waypoints
│ │ algorithm_mission_dubins_rrt_star.waypoints
│ │ algorithm_mission_dynamic_rrt.waypoints
│ │ algorithm_mission_extended_rrt.waypoints
│ │ algorithm_mission_fast_marching_trees.waypoints
│ │ algorithm_mission_informed_rrt_star.waypoints
│ │ algorithm_mission_rrt.waypoints
│ │ algorithm_mission_rrt_connect.waypoints
│ │ algorithm_mission_rrt_star.waypoints
│ │ algorithm_mission_rrt_star_smart.waypoints
│ │
│ ├─indoor_obstacle_avoidance_rrt3D
│ │ IOAPath_rrt3D.waypoints
│ │ IOAPath_rrt_star3D.waypoints
│ │ IOA_BIT_star3D.waypoints
│ │ IOA_extend_rrt3D.waypoints
│ │
│ ├─rrt_2D
│ │ batch_informed_trees.py BIT*算法
│ │ draw.py
│ │ dubins_path.py Dubins路径算法
│ │ dubins_rrt_star.py Dubins_rrt*算法
│ │ dynamic_rrt.py 动态RRT算法
│ │ env.py
│ │ extended_rrt.py Extended_RRT算法
│ │ fast_marching_trees.py FMT*算法
│ │ informed_rrt_star.py Informed_rrt*算法
│ │ judge.py
│ │ plotting.py
│ │ queue.py
│ │ rrt.py rrt算法
│ │ rrt_connect.py RRT_CONNECT算法
│ │ rrt_star.py rrt*算法
│ │ rrt_star_smart.py rrt*-Smart算法
│ │ utils.py
│ │ __init__.py
│ │
│ ├─rrt_2D_路径优化效果图
│ │
│ ├─rrt_3D
│ │ ABIT_star3D.py
│ │ BIT_star3D.py
│ │ dynamic_rrt3D.py
│ │ env3D.py
│ │ extend_rrt3D.py
│ │ FMT_star3D.py
│ │ informed_rrt_star3D.py
│ │ plot_util3D.py
│ │ queueL.py
│ │ rrt3D.py
│ │ rrt_connect3D.py
│ │ rrt_star3D.py
│ │ utils3D.py
│ │
│ └─rrt_3D_室内避障效果图
│
└─Search_based_Planning
├─algorithm_mission_Search2D
│ algorithm_mission_Anytime_D_star.waypoints
│ algorithm_mission_ARAstar.waypoints
│ algorithm_mission_Astar.waypoints
│ algorithm_mission_Best_First.waypoints
│ algorithm_mission_bfs.waypoints
│ algorithm_mission_Bidirectional_a_star.waypoints
│ algorithm_mission_Bidirectional_dfs.waypoints
│ algorithm_mission_Bidirectional_Dijkstra.waypoints
│ algorithm_mission_Bidirectional_D_star.waypoints
│ algorithm_mission_Bidirectional_D_star_Lite.waypoints
│ algorithm_mission_Bidirectional_LPAstar.waypoints
│ algorithm_mission_Bidirectional_LRTAstar.waypoints
│ algorithm_mission_Bidirectional_RTAAStar.waypoints
│
├─indoor_obstacle_avoidance_Search_3D
│ IOA_Anytime_Dstar3D.waypoints
│ IOA_Astar3D.waypoints
│ IOA_bidirectional_Astar3D.waypoints
│ IOA_Dstar3D.waypoints
│ IOA_DstarLite3D.waypoints
│ IOA_LP_Astar3D.waypoints
│ IOA_LRT_Astar3D.waypoints
│ IOA_RTA_Astar3D.waypoints
│
├─Search_2D
│ Anytime_D_star.py AnytimeD*搜索算法
│ ARAstar.py ARA*搜索算法
│ Astar.py A*搜索算法
│ Best_First.py 最佳路径优先搜索算法
│ bfs.py 广度优先算法
│ Bidirectional_a_star.py 双向A*搜索算法
│ dfs.py 深度优先搜索算法
│ Dijkstra.py Dijkstra搜索算法
│ D_star.py D*搜索算法
│ D_star_Lite.py D*反向搜索算法
│ env.py
│ LPAstar.py 终身规划A*算法
│ LRTAstar.py LRTA*搜索算法
│ plotting.py
│ queueL.py
│ RTAAStar.py RTAA*搜索算法
│
├─Search_2D_路径优化效果图
│
├─Search_3D
│ Anytime_Dstar3D.py
│ Astar3D.py
│ bidirectional_Astar3D.py
│ Dstar3D.py
│ DstarLite3D.py
│ env3D.py
│ LP_Astar3D.py
│ LRT_Astar3D.py
│ plot_util3D.py
│ queueL.py
│ RTA_Astar3D.py
│ utils3D.py
│
└─Search_3D_室内避障效果图
Because the indoor structure has the characteristics of narrow space and many distractions, the path planning degree at this time focuses more on the effect of three-dimensional obstacle avoidance, and the map is meaningless. Based on Huiming Zhou's open source algorithm library, the indoor environment was created using the idea of modeling, and the 3D algorithms of Search_based_Planning and Sampling_based_Planning were used to plan the flight path for obstacle avoidance. The flight demo is as follows:
To optimize the flight paths of multiple UAV clusters, we add random, greedy, path optimal algorithm clustering, regional path random generation, regional path shortest distance first generation algorithm.
Intelligent UAV path planning simulation system solves the problem that ordinary UAV can not accurately plan the path, and ordinary UAV is not enough support, inconvenient to control, difficult to use in the actual war. This software can be designed for flight mission routes in advance, using a flight simulator unmanned aerial vehicle (uav) in the real-time state of mission, through strengthening unmanned aerial vehicle (uav) in the system against ground station module control, simulation of the unmanned aerial vehicle (uav) group of joint action tactical fighting, sailing and output data for the use of real unmanned aerial vehicle (uav), the uav size short, quick release, huge resource advantage as far as possible.
Up to now, more than 40 countries are engaged in the research and production of UAVs, and more than 60 countries are using UAVs. The use of drones on the battlefield is the future of warfare.
The advantage of using this software is that it absorbs the results obtained abroad, recompiles and transplants the operating environment from Linux system to Windows and other operating systems, and uses Python language to write the program except the simulation 3D environment module. The program is easy to maintain and modify. The software interface prepared by PyQT5 integrates each module of the software, adds background prompt function, designs intelligent control scripts to simplify the use process of the system, and integrates FlightGear simulator and MissionPlanner ground station program for visualization, so as to improve the accuracy of real UAV flight path and specify flight plan as the fundamental purpose.
Using SITL to simulate multi-UAV formation under Windows, please refer to the following article. Note that the path should be tested under ArduCopter/ :
https://blog.csdn.net/jzhd2015/article/details/108987818
Test of two-plane formation path algorithm:
It can plan the flight path of left wing and right wing UAV respectively:
I happened to see it on the oil pipe. After planning the flight route on the ground station Mission Planner and saving the navigation point, I could edit it with Excel, and then import the modified data in CSV format through the webpage or Android Litchi, so as to realize the DJI UAV flying in accordance with the flight route on the Litchi App.
1.The web version can be edited directly on Flylitchi's website:https://flylitchi.com/hub
Use method is very simple, visible "good know" tutorial:http://www.howzhi.com/course/13669/lesson/84384
2.Litchi 4.7 APP editor for Android phone:https://www.52pojie.cn/thread-834234-1-1.html
Baidu network disk link: https://pan.baidu.com/s/14qzvBuRIYhr_LhL7BRjd4Q Extract the code: w5eu
Built-in dual map, no need to download Google application, so that your Royal Air also has navigation point function.
Android:Litchi for DJI Mavic / Phantom / Inspire / Spark Version 4.7.0
Google China satellite map is used instead. It mainly imports the planned path generated by the Mission Planner or the console of the ground station to the map, with.waypoint or KMZ file as the main file.
Up to now, the project has exceeded 400 star in GitHub, and Gitee is about to break through 400 star. Before, there was user feedback that the three-dimensional environment was not three-dimensional enough, and the simulation style was too simple. Now, the three-dimensional indoor obstacle avoidance is added to the CoppeliaSim simulation environment, and the Atar algorithm is used to show the effect. Shorten the distance between UAV and target)
Please wait for updates on other extensions....
CSDN:
https://blog.csdn.net/qinguoxiaoziyangyue/article/details/77712064
https://blog.csdn.net/guojunxiu/article/details/79158843
https://blog.csdn.net/huihut/article/details/86587782
https://blog.csdn.net/u010946448/article/details/90718264
https://blog.csdn.net/jzhd2015/article/details/108987818
https://blog.csdn.net/jzhd2015/article/details/108663961
Zhihu:
https://zhuanlan.zhihu.com/p/50900595
https://zhuanlan.zhihu.com/p/62017292
Freesion:
https://www.freesion.com/article/2344608320/
Gitee:
https://gitee.com/wwy2018/XTDrone
Github:
https://github.com/dhondta/dronesploit
JianShu:https://www.jianshu.com/p/b1e6b2efb96f
Github:https://github.com/wangwei39120157028/UAVS
Gitee:https://gitee.com/wwy2018/UAVS
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